One Shot is a look at what you’re willing to sacrifice to get vengeance on the person who ruined your life. You, the Shooter, have been given one shot, guaranteed to hit. The Forces (the GM-type role) gave you the shot and makes the material world bend to your will; money, resources, they’re all yours. People however? They push back against you. And every Shooter must deal with the people closest to them in order to take their shot.
With there being just two players, the tension, the emotion, and the sacrifice have no one to diffuse them. It’s close, personal, and messy. I’m really proud of my work with this game. I hope you’ll take a look at it, and give a chance if you like what you see.